Feng Shui: The Lost Island
You’ve got a knack for the ridiculous little contests that go on in drinking houses around the world. Willie Mays’s batting average for June of ‘55, the skill to hit three bulls-eyes consecutively, even the ability to talk a bartender into doing something with a shot glass that could get him arrested—whatever it is, you know how to do it. More importantly, you know how to get drunks to bet on it. This is incredibly handy when you need to procure some quick cash. For every thirty minutes you spend in a drinking establishment you can procure up to a hundred bucks (Buro Hours, yi, whatever) from gullible patrons; the GM determines the exact amount based on your roleplaying. This schtick may be used only once per bar per month (or they get wise), but there’s no limit to the number of bars you can visit. One night in a city harbor district could net you enough to finally get that RV you always wanted.
Characters who choose this schtick must pick a particular style of bar betting, such as Sports Trivia, Waitress Baiting, or Impossible Feats Involving Coasters and Pretzel Bowls.