Attribute Modifiers: Body +5, Will +3
Armor Chi: 3 / Shots: 1
You gain 1 point of Armor until end of sequence. Each additional schtick spent increases the Armor gain by 1. The maximum armor that any transformed animal can gain through any combination of transformed animal schticks is 8.

Herd Chi: 3 / Shots: 1
Add 1 to the Action Values of all transformed animals within range until end of sequence. Range equals your Chi rating in meters. You can spend additional schticks to increase the range, adding to it your Chi rating in meters for each schtick spent.

Trample Chi: X / Shots: 3
Launch a flurry of kicks to a prone opponent with a Martial Arts check; if the check is successful, add X (any amount of Chi you elect to spend) to your Damage Rating.

Trumpet Chi: 3 / Shots: 1
You can send a psychic signal to any and all transformed animals in your vicinity. That signal may be either a request for aid, or a warning to flee the area. No more sophisticated messages can be transmitted. Range of the ability equals your Chi rating in meters. Each additional schtick spent on this ability doubles
the range.


Feng Shui: The Lost Island DJSchotte