Feng Shui: The Lost Island
When you fail a Death Check, you instantaneously die in the middle of the combat. Or so it seems to any outside observer. Make a Magic check with the same Difficulty of the death check you would otherwise have to make—see p. 135 for death check rules. If you fail, you go on to make a normal death check, adhering to the normal rules for dying. If you succeed, you return to life 10 sequences later, with your current Wound Points reduced to 5. You may do this once per session per schtick spent on this ability. However, your Wound Point total when you recover increases by 5 each additional time you use Inevitable Comeback in the course of a session. If your Wound Point total after returning to life equals or exceeds 35, you must again make a Death Check. If you fail this Death Check, you may again attempt to use Inevitable Comeback if you still have any uses of it left to you.
Example: Mujiang Xugou has already used Inevitable Comeback four times this session when it again fails a Death Check. It makes a successful Magic check against its death check Difficulty of 7. After 10 sequences, it returns to life, with 25 Wound Points already racked up.