Feng Shui: The Lost Island
Attribute Modifiers: Move +3, Charisma +3, Speed +3
Crow Chi: 5 / Shots: 3
You can emit a piercing wail which causes temporary deafness to characters within range. Make a Martial Arts check; all within range must beat its Action Result with a Constitution check in order to remain unaffected. If affected, they suffer 1 point of Impairment for a number of sequences equal to their Perception ratings. Range is a radius equal to your Chi rating in meters, centered on you. You can spend extra schticks to add your Chi rating in meters to the range for each extra schtick you spend. Or you can spend extra schticks to exclude one individual from the effect per schtick spent. Transformed roosters, including yourself, are immune to the effects of this ability.
Display Chi: 4 / Shots: 1
Raise your arms in a stylized movement of size and intimidation directed at an opponent. After you’ve done this, you gain a bonus to your Martial Arts Action Value, provided that your Charisma is higher than that of your opponent. The bonus equals the difference between the two Charisma ratings. The bonus lasts until the end of the sequence. If you spend extra schticks on this ability, you can target an additional opponent per extra schtick spent.
Flight Chi: 8 / Shots: 3
You can become airborne, and remain airborne until the end of the sequence. You may reach a maximum vertical height equal to your Move rating, and travel horizontally up to twice your Move rating. Each extra schtick adds a Move rating to vertical flight and two Move ratings to horizontal distance.
Peck Chi: 3 / Shots: 3
Make an unarmed Martial Arts attack on an opponent, ignoring any armor he may have.