Abominations

Fs abomination

Juncture;

  • 2056

Quote: I may be a… monster… but I am no more… monstrous… than those who… made me…

Summary: Supernatural Creature captured from its original juncture of 69 by Architect Monster Hunters and altered via cybernetic and Arcanowave technology.

BODY: 5
➢ Move –
➢ Strength –
➢ Constitution –
➢ Toughness -

CHI: =0
➢ Fortune –
➢ Kung Fu –
➢ Magic -

MIND: 3
➢ Charisma – =1
➢ Intelligence –
➢ Perception –
➢ Will -

REFLEXES 5
➢ Agility –
➢ Dexterity –
➢ Speed -

Primary Attribute Bonus: +5, +1

Secondary Attribute Bonus:

SKILLS;

  • Arcanowave Device +5 Mag =13
  • Creature Powers +5 Mag =13
  • Guns +5 13
  • Martial Arts +5 13
  • choice of one skill +3
    Skill Bonus: +2 to any but Info

Notes; Limitation: Medicine 2056

Schticks: 2 Creature Powers, 3 Arcanowave

Weapons:

Quick Picks; Feedback Enhancer, Wave Suppressor, Armor, Transformation, Helix Rethreader

Wealth;

  • Poor

Credit: Atlas Games’ Feng Shui Core Rules

Abominations

Feng Shui: The Lost Island DJSchotte