Army of Monsters

Army of Monsters

At your discretion, when you hit an unnamed character, and the Outcome of the attack is 5 or more, you may try to take over the character’s mind. The unnamed character must make a check with his highest Action Value; the Difficulty of this check is the Outcome of your just-made attack. If your opponent fails, he temporarily transforms into a mindless creature under your complete control. If he succeeds, he is unaffected and still active. Before you roll, you must choose whether your attack is designed to injure or attempt to control an unnamed character. This control lasts until the end of the session.

If you spend an additional schtick on this power, you can have a chance of controlling unnamed characters on an attack Outcome of 4 or more. If you spend two schticks in Army of Monsters, you have a chance of controlling unnamed characters if the Outcome of your attack is 3 or more. If you have three schticks in Army of Monsters, you may also maintain control of these unnamed characters indefinitely. In any event, the number of mooks you control can never exceed your Creature Powers AV. Prerequisite: Corruption and Domination.

Army of Monsters

Feng Shui: The Lost Island DJSchotte