Feng Shui: The Lost Island
Attribute Modifiers: Body +3, Fortune +1, Will +3
Obscured StrikeChi: 3 / Shots: 3
You must preface this attack with a full-out charge toward your opponent, spending 3 shots prior to the attack and running your full Move. At the last second, you throw something distracting like sand, cards, or papers at your opponent and make a Martial Arts check. If successful, add 2 to the Damage of that attack and add 2to your Dodge AV against all attacks from that target for the remainder of the sequence.
GoreChi: 5 / Shots: 3
Make an unarmed attack against an opponent with a Martial Arts check. If successful, in addition to normal Damage, the opponent’s Armor is degraded by 5 points. This persists until the item is repaired or the schtick that generated it is renewed. Each additional schtick increases the degradation by 2 to a maximum of 9.
SnuffleChi: 3 / Shots: 1
You can attune your sense of smell to a single object—from a person to the smell of gun oilthat you’ve encountered before. Unless the object is sealed in a vacuum, it cannot be hidden from your senses. The range of this ability is your Chi rating in meters. Each additional schtick spent of this ability doubles the range.
EnragedChi: X / Shots: 3
After being successfully hit, you may channel X (the Chi you elect to spend) Wounds directly into Strength for the remainder of the sequence. At the same time, your Intelligence decreases by X. You may have to make an Intelligence Check to distinguish friend and foe. Spending an additional schtick halves the Intelligence decrease; a third schtick negates it altogether.