Feng Shui: The Lost Island
Attribute Modifiers: Move +2, Constitution +2, Fortune +2, Mind +2, Reflexes +2
Stunning StrikeChi: 3 / Shots: 3
Hit an opponent bare-handed with a Martial Arts check; if successful, one opponent suffers 1 point of Impairment for the rest of the sequence, in addition to normal damage. The opponent may recover from this strike by doing nothing but passively dodging for the next 3 shots. This can be used once per sequence against a given opponent. Each additional schtick spent increases the penalty by 1, to a maximum of 4.
SonarChi: X / Shots: 1
You may see in total darkness for X (the amount of Chi you elect to spend) meters for the rest of the sequence. This distance is doubled underwater. This schtick also negates any attack that impairs sight.
SwimmingChi: 3 / Shots: 3
You may swim up to five times your Move in meters. Each additional schtick spent doubles this distance, to a maximum of forty times your Move.
Ultrasonic ShriekChi: 6 / Shots: 1
You can emit a devastating burst of sound energy. Make a Martial Arts check; if successful, one opponent suffers Damage equal to twice your Constitution. All sophisticated hardware (most arcanowave gear applies) carried by the target also suffers 2 Impairment until fixed. Range is your Chi rating in meters. Each additional schtick increases the damage by +2, to a maximum of +8.