MANTIS

MANTIS

Attribute Modifiers: Body +1, Perception +2, Will +2, Reflexes +3

Pincer StrikeChi: 3 / Shots: 3
Hit an opponent bare-handed or with a handheld weapon. If successful, use your current shot value instead of Strength for damage.

360 VisionChi: X / Shots: 1
Add X (the amount of Chi you spend) to Perception for the remainder of the sequence. This added Perception may be used to notice things like ambushes, invisible opponents or surprise attacks you would normally overlook.

JumpChi: 2 / Shots: 3
Jump up to twice your normal Move rating, either horizontally or vertically. The multiplier increases by two for each schtick you spend in this ability: For two schticks you get to leap four times your normal Move, for three schticks six times your Move, and so on.

Blinding SpitChi: 6 / Shots: 3
Hit an opponent with an unarmed strike. If successful, the opponent is blind until the end of the sequence, and takes a –4 penalty to all actions. If you spend an extra schtick on this ability, your opponent’s effective armor is halved. An third schtick negates armor completely.

MANTIS

Feng Shui: The Lost Island DJSchotte