Sucker Rounds

SUCKER ROUNDS

These are bullets for regular handguns (.22, .38, 9 mm, .44, .45) made of ARB. They reduce a gun’s usual damage rating by 2, but any victim hit by a sucker round must make a mutation check at the end of the session, adding the number of Wound Points suffered from sucker rounds to the Difficulty. Sucker rounds always malfunction (see p. 64 of the Guns section for relevant malfunction rules) when used by a character who has not taken them as a schtick; one must be attuned to them to allow them to fire at all. Characters with the sucker rounds schtick always have more rounds handy, though they still reload normally. They add 1 to their mutation check Difficulties for each clip or revolver they fill with sucker rounds

Sucker Rounds

Feng Shui: The Lost Island DJSchotte