Feng Shui: The Lost Island
Attribute Modifiers: Constitution & Toughness +4, Move -1, Intelligence +2, Reflexes -1
Rebuke Chi: 3 / Shots: 3
Strike a sorcerer bare-handed with a Martial Arts check; if successful, sorcerer is unable to use the Sorcery skill for a number of shots equal to the Outcome. You may multiply the Outcome by the number of schticks you spend on this ability. You may spend an additional schtick to apply this ability to the Arcanowave Device skill as well.
Reflect Chi: 5 / Shots: 1
When you are successfully targeted by a Sorcery check, you may reflect the spell effect back upon the caster. You are not affected by the spell. If you spend an extra schtick on this ability, you may choose to reflect the spell effect on targets other than the caster. These targets must be no further from you than your Chi rating in meters. You can spend further schticks to increase the range, adding to it your Chi rating in meters for each schtick spent. You may spend an additional schtick to apply this ability to the Arcanowave Device skill as well.
Shell Chi: 4 / Shots: 1
You gain 2 points of Armor until end of sequence. Each additional schtick spent increases the Armor gain by 2. The maximum armor that any transformed animal can gain through any combination of transformed animal schticks is 8.
Wise Fist Chi: 3 / Shots: 3
Strike an opponent bare-handed, using Intelligence rather than Manual Dexterity as the base attribute for your Martial Arts check. For each additional schtick you spend on this ability, increase the Damage rating of your punch by 1.